Author: admin

  • Solos with our Three Habeneros singers!

    Hey everyone! I thought you all might get a kick out of hearing some of the behind the scenes recordings from our Three Habeneros song.

    Note that the solo versions of the songs haven’t gone through normalization. They are very raw, but we hoped you might get a kick out of hearing them anyway. 🙂

    First up, here is the instrumental version(performed by James Mulvale) of the song without any vocals:

    INSTRUMENTAL VERSION

    Here is the completed version with all three vocalists, minus the robotic vocal effects:

    COMPLETE SONG WITH VOCALS, NO ROBOTIC VOICE EFFECTS

    This version just contains Rob Paulsen singing the parts with himself:

    JUST ROB PAULSEN DOING ALL PARTS

    This version just contains Jason Charles Miller singing the parts with himself:

    JUST JASON CHARLES MILLER DOING ALL PARTS

    This version just contain John Patrick Lowrie singing the parts with himself:

    JUST JOHN PATRICK LOWRIE DOING ALL PARTS

    And just for fun, here are all three singing all parts at the same time lol

    ALL THREE VOCALISTS SINGING ALL THREE PARTS AT THE SAME TIME

    Here are the lyrics to the song:

    We’re Three habaneros
    Three gay habaneros
    We love to sing for you in our sombreros

    We welcome you our winner
    Free Breakfast, lunch, or dinner
    And though your meal is free, does not include gratuity

    Our tacos HOLY MOLE!
    Much better than Chipotle
    and you don’t have to worry ‘bout e-coli

    Our spices are atomic
    explosive, Gastronomic
    our salsa is so potent it will make you hypersonic

    Oh please try our chingadero
    Deep fried in it’s own bowl,
    made with our special dough
    So crunchy and spicey
    but not all that pricey,
    it’s three times as nicey
    When you get it to go.

    We’re Three habaneros
    Three gay habaneros
    We love to sing for you in our sombreros

    We’ll sing for you all day but to stop us you must pay.
    Yes, here at Taco Nova it’s the customary wa-aay.

  • Behind the scenes on the Facebox design

    Hi Gang-

    Heres a peek behind the scenes of a short animated sequence I needed in the game.

    In our story, Centari Corp produces a VR game console called the ‘Facebox’. From the beginning, the concept for this Facebox appliance was to have a sleek appearance but with something sinister about it under the hood. To reinforce the sinister aspect, we wanted to show Faceboxes being mass produced on an assembly line. The point was to reveal their menacing skeletal innards being encased in a more user-friendly outer shell. The video reveals a little bit of how the effect was achieved.

    We used 2D pre-rendered artwork (as with the rest of the game) but mapped it onto simple 2.5D shapes to enhance the illusion of depth. I wanted the outer shell to look like it was actually being 3D printed over the skeleton. To achieve that effect we used a nifty ‘invisible mask’ shader on a flat quad that hides the 3D shell mesh from the camera. But as we animate the invisible mask shape downward, it exposes the shell mesh as it passes through it. Hopefully what I’m trying to describe is more clear in the video.

    I really had a good time putting this little sequence together for the game and just figuring out how to make it work was a fun challenge. Kinda like solving an adventure game puzzle. 🙂

    As an added treat, here is some early concepts from artist Brent Forest (and yours truly) showing the evolution of the Facebox appliance.

    My initial concept

    Brents awesome sketches. Very disturbing. Brent captured the menace perfectly. But who in their right mind would wilfully strap one those to their face, right? So we dialed it back. But then reintroduced the alien-like menace by showing the inner workings of the Facebox in the assembly line sequence.

    Image from a April fools Press release we did in 2016

  • Chill everyone!

    Enjoy a frosty treat from Ace’s corner of the Universe. Drink responsibly!

  • Eat your heart out Michael Bay!

    Move over Autobots… a new transformer is here to save the day.

    Kudos to 3D Artist/Animator Michael Penny

    [jwplayer config=”Custom Player” mediaid=”392″]

  • Character development

    The following images give some idea of the evolution of a character concept. Artist Brent Forrest provided a couple different takes for a character called Nurbs, who is one of Ace’s pals in the story. I did a quick clay sculpt of my interpretation and Brent refined the character further based on the sculpt. Coming up with crazy alien characters is one of the most fun parts for me and it’s been a blast working closely with such a talented character artist as Brent.

    image4
    image6
    image3
    image5

  • This corridor has Ace seeing red

    Here’s another corridor section within one of the ships Ace explores in SpaceVenture.The scene details have not been added yet but it’s up and running. Progress… Wahhoo! 🙂 -Mark

    image2

  • Did someone call for a Life Support System technician?

    Here’s a work-in-progress for one the many background scenes in the game.

    image1

  • What the heck’s going on here?

    Hey all! Sorry for the update dry spell. here’s a teaser glimpse of a big set piece that has already evolved quite a bit since this initial concept sketch. Still, I’ve blurred out the details so we don’t ruin the puzzles for you. More stuff to come. Cheers! -Mark

    Hidden Message Alert: [BUY AN ACE HARDWAY TSHIRT FROM OUR WEBSITE! THEY’RE AWESOME! www.guysfromandromeda.com/store/]

  • The new Cluck Y’egger game from Titanbase Productions

    Hello you fine earth specimens! (and the rest of you too,)

    We want to give you all an update and inform everyone that our friend Ben at Titan Base Productions has recently released an update to his Cluck Yegger app on iTunes, and guess what? For a limited time Cluck is available for just $0.99, and that comes with a veritable pantload of virtual white-shelled projectiles. What a bargain!

    So, what’s the big deal with this Cluck Yegger game, you ask? Cluck Yegger was one of our earliest character concepts for SpaceVenture and he plays the major role in the game. (Some of you may remember the fun you had with Cluck’s early working title name. So immature!)

    In SpaceVenture, Cluck exists as a character in his own video game reality which players will cross over into as ‘The Feathered Fowl from the Planet Eggo’ at key points in the story, completing objectives that actually help Ace in HIS universe. This nifty little arcade blaster app introduces Cluck to the masses and establishes him as the star of his own video game, a promotional concept we cooked-up before our official Kickstarter campaign launch originally in hopes of raising additional capital for the development of SpaceVenture. Please note though that ultimately not one Buckazoid of backer funds went into the making of this app. Ben has developed Cluck entirely on his own dime and time, a testament to what a dedicated TGFA fan and SpaceVenture supporter he’s been (along with all of you, of course!). And he’s probably not going to be eating any eggs for a while.

    So take advantage of this limited time pricing and have some fun with Cluck Yegger. It’s for a worthy cause 😉 Leave some kind reviews (hopefully), and by all means, give Ben some positive feedback on how to continue improving the app.

    Scott and Mark